[Enhancements] PostProcessingShader = ForceTextureFiltering = 0 MaxAnisotropy = 4 [Settings] MSAA = 0x00000002 SSAA = True ShaderCompilationMode = 2 ShowFPS = True HiresTextures = True InternalResolution = 1 WaitForShadersBeforeStarting = True CacheHiresTextures = True [Hardware] VSync = False